Damon

My own character that I 3D modelled in ZBrush and Maya. I'm planning on rigging the character soon.

Closeup render

Closeup render

Front render

Front render

3/4 render

3/4 render

Back render

Back render

Blocking out the head and facial features.

Started Model on 14/01/24

Blocking out the head and facial features.

Started Model on 14/01/24

Creating the ears and adding details

Creating the ears and adding details

Defining the facial features and merging the ears to the head

Defining the facial features and merging the ears to the head

Blocking out the rest of the body. 
17/01/24

Blocking out the rest of the body.
17/01/24

Adding the arms and legs

Adding the arms and legs

Side profile of the model

Side profile of the model

Creating Eyebrows and ZRemeshing the mesh

Creating Eyebrows and ZRemeshing the mesh

Starting to block out the clothes

Starting to block out the clothes

Adding hair and horns using the Curve Alpha tool

Adding hair and horns using the Curve Alpha tool

Finalised ZBrush model

Finalised ZBrush model

Retopologizing the model

18/01/24

Retopologizing the model

18/01/24

Finished retopologised model

Finished retopologised model

UV Mapping the body 

19/01/24

UV Mapping the body

19/01/24

Retopologising the hair, horns, eyebrows.

Retopologising the hair, horns, eyebrows.

Retopologising the clothes

Retopologising the clothes

Texturing the eyes in Substance Painter

Texturing the eyes in Substance Painter

UV Mapping the Clothes

22/01/24

UV Mapping the Clothes

22/01/24

UV Mapping the horns

UV Mapping the horns

UV Mapping the Hair. Some of the topology was changed to make the process similar

UV Mapping the Hair. Some of the topology was changed to make the process similar

Adding a skin texture to the body mesh in Substance Painter

Adding a skin texture to the body mesh in Substance Painter

Texturing the clothes in Substance Painter

Continuing 23/01/24

Texturing the clothes in Substance Painter

Continuing 23/01/24

Character wireframe

Character wireframe

Head wireframe

Head wireframe

Finalised version of model

(23/01/24 at 5:30PM)

Finalised version of model

(23/01/24 at 5:30PM)